﻿using System;
#if !PHONE
using System.Windows.Browser;
#endif

namespace Microsoft.Popfly.GameCreator.GameEngine
{
#if !PHONE
    [ScriptableType]
#endif
    public class GamePerformanceEventArgs : EventArgs
    {
        public double FramesPerSecond { get; set; }

        public int EventListenerCount { get; set; }

        public int ActiveActorCount { get; set; }

        public int GameCurrentElapsedTime { get; set; }
    }
}
